Post by cvasquez on Oct 20, 2020 16:02:15 GMT
A deadly form of the mystic arts forged deep within the Empire of Aht Urhgan.
The techniques of the Blue Mage are unrivaled and only practiced by the most elite assassins and military tacticians.
Blue Mages are capable of dealing heavy physical or magical damage, healing and support, debuffing, or tanking.
Versatile ally and an even deadlier foe.
|TIER 1|
|Blue Magic|
As a Blue Mage your magic is governed by the Blue Magic Points.
You start with 10 Blue Magic Points and can Learn up to 5 Spells.
Your Blue Magic pool can only increase as you level the class.
|Learning|
The Blue Mage need not be the target of the spell in order to learn it.
This includes offensive as well as enhancing or healing spells.
Cannot be taught by Blue Mages that are allies.
Once per Mission, Bounty, Sandbox, Goddess Task (etc).
|TIER 2|
|Azul Immunity|
Blue Mages are powerful warriors and as such are resistant to certain ailments. You gain a five point boost to any rolls resisting status effects, and you're completely immune to poison.
|Blessed Blue|
As a Blue Mage of the Empire of Aht Urhgan you gain 1 STR and 1 INT.
|TIER 3|
| Boosted Blue |
Empower yourself with the arcane web of all Blue Mages and release a level of magic you can only dream of alone. Once per day, mission, or bounty, add a five point boost to any Blue Mage spell.
| Learning (Bonus) |
While you don't have to be the target of a spell to learn it, it helps. If you allow a spell to hit you full force and don't attempt to block it in anyway, you may attempt to learn it. Based on intelligence.
|TIER 4|
|Diffusion|
Grants the effect of your next support blue magic spell to all party members within range.
Dilutes effect depending on how many allies are being casted on.
| Monster Mimicry |
Quick thinking and quick mimicry are the key abilities of a Blue Mage. While fighting any non-aspect or divine-level enemy, you will take on some aspect of them. You may not choose what this aspect will be.
|TIER 5|
|Azure Assimilation|
You gain 15 Blue Magic Points and the ability to learn an additional 5 Spells.
[You are now at 25 BMP and 10 Spells]
|Dual Wield|
A powerful Military Assassin from the Empire means you have a great prowess in fighting.
You can now wield 2, COUNT EM, 2 weapons.
As such the Empire sends its regards with a Blue Saber.
Gain +1 STR and +1 INT due to the Blue Saber.
Once per day, mission, or bounty, the Blue Saber allows you to mimic and use a spell from any of your allies.
[If the Blue Saber is un-equipped or disarmed from Blue Mage then the bonus is lost]