Post by cvasquez on Sept 8, 2020 17:01:13 GMT
PREREQUISITE | YOU MAY ONLY TAKE THIS CLASS IF YOU ARE AT LEAST PART DRAGON OR HAVE ACCESS TO DRACONIC MAGIC
The music of the dragons is an ancient and powerful thing, one with great and terrible power if used properly. Or improperly.
Tier 1
Silver Forked Tongue - A voice sweet as honey and flame breath as hot as hell itself as all you really need to get people to listen to your music. It isn't hard. You gain +X to Appeal where X is equal to your tiers in this class.
Tier 2
Bolero of Fire - Look out, this track is fire. Once per encounter, enemies within earshot will be set ablaze. Based on Appeal.Instrumental - You know a thing or six about music. You are now proficient in any and all mundane instruments, and find it much easier to learn magical or technologically advanced ones.
Tier 3
Discordant Blast - Utilize the power of chaos and disharmony to your advantage. You may play a discordant and loud "song" and attempt to manipulate the soundwaves to deal force damage to a target. Based on Appeal.Flight of the Dragons - No, it isn't Flight of the Valkyries because this is a class about dragons, get it right. While you are actively playing this song, your allies in earshot gain the ability to fly. If you are interrupted for any reason whatsoever, they IMMEDIATELY lose this ability.
Tier 4
Drake's Lament - Runnin' in the six with my woes. Once per encounter, you may attempt to mildly heal all allies in earshot with the power of soothing chill tunes. Based on Appeal.Amplifier - A dragon's roar can be heard for miles around. Why should their music be any different. Once per encounter, as a basic action you may attempt to boost the sound of your next song. Based on Appeal.
Tier 5
A Song of Ice and Fire (Unique) - They say there is power in a bard's song, that the music they play can touch the very heart of the universe. Once per day, mission, or bounty, you may play a song that reaches to the heart of the Plane of Music and summons forth a dragon made up of music itself for 1d3 turns.Quick Claw - You've got some fast claws there, just be careful not to cut a string. You gain +X/2 to Deftness, where X is your tiers in this class. Rounds down.
Tier 6
Chromatic Scales - Get it? Once per encounter, your allies within earshot gain the protection of dragon scale, giving them protection against damage and resistance to fire. Based on Appeal.Tier 7
Draconic Inspiration (Bonus) - The power of music suffuses your body, but now the power of the dragons suffuses your music. When casting Draconic Inspiration, you no longer have to choose between mental and physical bonues, your allies benefit from both.Tier 8
Draconian Symphony - A solo can be beautiful, but the power of an entire orchestra simply cannot be ignored. Once per encounter, you may attempt to empower a bardic spell based on the number of people playing along with you. It should be noted that these people do not need to be bards in any capacity, but must be able to play their instrument well.Tier 9
The Serpent's Waltz - Dance with me, won't you? Once per day, mission, or bounty, you may attempt to charm a target within earshot to perform one action against its will. The more "out of character" an action is, the more difficult it may be to force them to do it. Based on Appeal.Tier 10
A Song of Ice and Fire (Unique Bonus) - A duet would be so lovely, wouldn't you agree? While your music elemental is present, you may use your main action to play a song that empowers its attack for that turn.Draconic Wisdom - Feel the knowledge of the ages wash over you... You gain +X/4 to Perspicacity, where X is equal to your tiers in this class. Rounds down.
Tier 11
Duet - The melodies blend so beautifully... When you castDraconic Inspiration, you may play another buffing song at the same time. This consumes both of these abilities limited charges.Tier 12
Plague of Claws - Not everyone is the biggest fan of music, especially whatever genre this song is. Once per day, mission, or bounty, choose a target within earshot. This target is the only one able to hear this song. As the song plays, lacerations appear all over the targets body - lacerations remarkably similar to those inflicted by dragon claws. Even after you stop playing, this effect will continue until the target either expires or saves. Based on Appeal.Tier 13
Drake's Lament (Bonus) - I don't know any other Drake lyrics besides the one in that last ability, sorry. The healing power of this song is dramatically increased. In addition, once per WEEK, you may use this song to attempt to revive the dead within "earshot". This effect will not work if the target is more than 10 minutes deceased or if its fatal injuries were too grievous.Tier 14
The Serpent's Waltz (Bonus) - The passion of your music increases in a fever pitch and everyone in inclined... well, forced to give you their full undivided attention. You may now attempt to charm a group of targets to perform a single simple task.Tier 15
Musicform (True Unique) - [REDACTED - ADVANCED CLASS INFORMATION IS ONLY ON A NEED TO KNOW BASIS. TAKE THIS TIER TO LEARN WHAT THIS ABILITY DOES]Class Mastery - You gain a 1.5x multiplier on your total number of successes for all class-related rolls.
Tier 16
Power Word: Song - This one is a draconic bard original. You may create a custom song with an effect of your choosing. You may switch this song freely as long as you are not on a mission. This ability must be approved by an Overseer before it is cleared for field use.Tier 17
Bolero of Fire (Bonus) - Whoever said the only element dragons have access to is fire was a dirty rotten liar. You may now choose ANY element for this attack to use.Tier 18
Draconic Inspiration (MAXXED) - [REDACTED - ADVANCED CLASS INFORMATION IS ONLY ON A NEED TO KNOW BASIS. TAKE THIS TIER TO LEARN WHAT THIS ABILITY DOES]Tier 19
Song of Ice and Fire (Unique MAXXED) - [REDACTED - ADVANCED CLASS INFORMATION IS ONLY ON A NEED TO KNOW BASIS. TAKE THIS TIER TO LEARN WHAT THIS ABILITY DOES]Tier 20
Musicform (True Unique Bonus) - [REDACTED - ADVANCED CLASS INFORMATION IS ONLY ON A NEED TO KNOW BASIS. TAKE THIS TIER TO LEARN WHAT THIS ABILITY DOES]Class Mastery (MAXXED) - You gain a 2x multiplier on your total number of successes for all class-related rolls.