Post by The Overseer on Jan 15, 2022 20:27:32 GMT
Prerequisite: You are on The Path of The Unedited Story.
You can take classes.
You may only take a maximum of 10 tiers in this class.
If you're seeing this page something has gone horribly horribly wrong. Please turn back now before you do something that everyone will regret.
Tier 0 -
DANGER! DANGER! - Well it turns out that certain people get very upset when you break their sacred sacraments. As punishment for violating the Path of the Unedited Story you have been cursed! Receive a Minus 1 to all stats! And occasionally on missions extra challenges will appear that would not haven normally! This can be anything from extra combatants, to odd obstacles!
Tier 1 -
Stamped's Choice - Really love something you did on a mission but you're not as sure that the DM would actually give a fuck about it? Did you play chess super well, but it was only for like five seconds? Did you just get upset that no one took the time back to appreciate how good your scottish/african/southern accent was? Once Per two missions you can select anything you did on a mission, before rewards are written, and command the gods above (THE DM) to make one of the universals based on this thing. This replaces a universal. It does not add an extra one.
Big Fat Bonus - This is supposed to be impossible, and carries with a certain level of danger. Thus it also carries a certain level of prosperity. Gain +X to all Physical stats (Where X is the number of tiers you have in this class, and physical stats are Robustness, Deftness, and Vitality.) You're still a fucking idiot for doing this though. You know you still permadie right?
Tier 2 -
Double Trouble - You have so many universals that have such strict restrictions. It's a shame that you can't pop them out a bit more frequently. Once Per Encounter you can use a Once Per Encounter ability a second time!
Universal Pile-Up - Being a stamped character it gets to a point where you have so many bonuses that it's a bit hard to know what do with them sometimes! Luckily you've learned a way to spend those massive additives you get onto the end of your numbers! If you have more than a +10 to a roll you can sacrifice 10 of that number to instead gain advantage on that roll!
Tier 3 -
I DON'T WANT TO DIE! - Turns out getting your shit kicked in when there's a risk of permanent death on the line is a bit less fun than most people would think ain't it? Luckily when you're on the edge of death you're more powerful than most other people. While in critical condition you can roll as if you weren't in critical! This is less ignoring pain like a beserker, and more just being super fucking desperate.
Challenge Completionism! - Once Per mission choose two challenges that you believe yourself to have bested! If the DM agrees with you than you will receive a +.5 to a stat based on each challenge! These don't round up.
Tier 4 -
Achievement Hunter - What is a universal if not just an achievement earned for doing really well at something? The answer is a reward for murder. Once Per Three Missions choose a target that you have personally slain to gain a universal from. This can be anything from an ability they had to a bonus to their best stat or proficiency in something they were good at.
Jack of All Trades - Once Per Month choose a skill related action to gain a +3 to. This could be something like vehicle handling, wood carving, boating, soccer, making mac & cheese, anything that is neither an offense or a defense. This ability cannot be used on the same thing twice. This bonus is permanent
Tier 5 -
Curse of The Stamp - Once Per Day You can temporarily stamp a target's personal book! This prevents them from reviving for a turn after you do this, and also means any auto-revives will activate, fail, and be wasted! Please don't use this on your allies.
Smart Survivor - Huh, you managed to live this long after all. Maybe you do have a braincell or two rattling around in that brain. Gain +X/2 to your mental stats where X is the number of tiers you have in this class.