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Post by yungbubbleguts on Sept 23, 2021 16:47:57 GMT
[PROFILE]
Name: KinwaAge: 25 Level: 30 Homeworld: Planet Cereal [Dragon Ball AGE 852] EXP: 0% Pages: 135,000
[RACIALS]
Evolved Right Eye:
The Cerealian's right eye is different from their left eye, and grants them incredible sniping capabilities, allowing them to precisely strike foes from afar and up close. While these abilities do not always bring the user's accuracy to perfection, they can still be used to great effect. You eye can see different wavelengths on the visible spectrum, or can zoom in like a sniper scope. It is possible for a Cerealian to develop this power in their left eye.....
Cerealian Ki-Awareness:
Your race is incredibly aware of Ki, its uses and thanks to sharing the planet with the ever so studious Ki masters, the Namekians, has made your race far greater at Ki-Control. You have a bigger than average ki reserve so you don't run out as quickly as most other ki aware individuals.
[UNIVERSALS]
Dragon Clan Training:
The inhabitants of Cereal coexisted with a tribe of Namekians who settled on the planet after traveling from another realm. As such they were able to share and trade skills with the Cerealians. You gain the ability to use the Namekian Healing technique. Based off VIT.
Namekian Warrior Training:
Healing isn't the only thing that the Namekians were known for. Skilled warriors with a wide variety of skills to use to defend themselves. Your coexistence and training with Namekian Elders has them pass on their fighting skill. You gain the ability to use the Namekian Ki-Attack: Mystic Flasher. Based off VIT. Master Biomechanical Skeleton: +5 Vitality, Your bones have been replaced with divine metallic substitutes. They work just as well as the old ones, and won't break unless damaged by divinity-slaying weaponry. This will also make your unarmed melee attacks divinity-slaying.
[TRAITS]
Owned - Your blood is owned by someone else. Don't think about it too hard. What the Fuck - +1 Robustness, What the fuck. What were you thinking head-butting an innocent bidoof? You get a -3 to any appeal rolls convincing your bidoof to do anything.
Why the Fuck - +1 Vitality, Why the fuck. Why did you try to eat that poor defenseless poliwag?
Tiger Mom - +1 Vitality, Sword-fighting time! Schwing! You gain a +3 to sword rolls.
Splash Zone - +1 Luck, Don't sit in the front row of a mutagenic liquid spill without wearing a poncho. You gained the superpower "Onomatopoeisis" (https://powerlisting.fandom.com/wiki/Onomatopoeisis).
Bub - +1 Appeal, Eh bub. Whatcha up to, bub?
Fatal Trainer: +1 Vitality, Listen, I know you didn't mean it, but are they going to see it that way.
Eggnapper: +1 Deftness, You have become a Father, but at what cost?
Holed In: +1 Vitality, Maybe find ways through that... don't have to do with energy blasts in an already falling apart structure?
Eggnapper 2: +1 Perspicacity, using the light eggs to blind everyone in the area was a pretty good use of your environment.
Rogue Anti-Hero: +1 Vitality, Listen, officer, they killed first. At that point it was fair game.
Wish Trader: +1 Appeal, You managed to convince, against the odds, Gai, into combining the forces of the Kamen Riders against the GoldenPheonix. Hopefully it ends well, but you know what, you got your card, that's the important thing.
Animal Abuser (III) - +3 Robustness, +3 Vitality, -8 Appeal, The only reason animals exist is for you to exert your will upon them. While some would call your frequent trespasses against animals as "cruel" and "horrific", you would call them "natural". +10 to actions against animals that would be considered "cruel" by any reasonable person.
Mark of the Greater Aspect of Tyranny - Once Ever proclaim complete dominion over a group of people and gain a 1.10x multiplier to actions to subjugation against those people.
MILF-Seeker: You had a goal and you went for it, and almost became a father by the classic method. Thank god for birth control. Maybe you should take a multiversal sex-ed class? +2 Appeal. Redemtion Lost: You tried so hard to be better on your return trip to Made in Abyss. No deaths, no killing, safe uses of your powers. You can't control the actions of your teammates sadly, but there's no guilt on your conscience. +1 Vitality.
[BACKSTORY]
As a child they were often the center of most mischievous acts on Planet Cereal. He would trick some of the Sugarian citizens with rudimentary pitfall traps to make them trip while egging them on to chase him or annoy one of his Namekian neighbors by taking a large amount of disposable silverware and planting it in their garden overnight so they would see it in the morning and get angry.
When it came to schooling, often time they would elect to skip a day every other day, especially when they got older. One day while going into one of the main cities he noticed that a Namekian around his age was getting harassed by a group of Sugarian and Cerealian bullies. They jumped in to even the odds and together they pushed back against them, eventually scaring them off. The elder who was the chaperone of the young Namekian rushed to the scene and took notice of them and asked Kinwa if he would like to get stronger and unlock his potential. Kinwa agreed.
By the age of 13, Kinwa and his best friend, Tuba, the Namekian he came to assist that day, started getting into Martial Arts heavily. Both training under a Dragon Clan Namekian Elder who taught them a lot about complete self defense, as well as ki-control in it's totality. It was explained to both of them by their Master that Ki, while capable of destruction, has greater purpose and can be used to create or heal. They carry that philosophy with them to this very day and tries to teach it to anyone who will listen. By the time he was 18 he decided to leave Planet Cereal, with Tuba, to go compete in a Martial Arts tournament being held on Earth which was known for having some of the strongest fighters from around the universe. The young Cerealian and Namekian have much to learn as they adjusted to Earth culture. The tournament ended up being a great experience as the two of them made it far but only they made it to the finals.
They had to face off against an opponent that was very well known, a saiyan from Earth who goes by the name Goku. The match was hard fought and skillfully played out but the far more experienced Goku took the victory. Goku took notice and invited Kinwa and Tuba to go on to train with them in another realm called the Time Nest. They agreed and so the young Cerealian and Tuba spent years as time patrollers. As the years go by they ended forming a team with some other Time Patrollers, two Saiyan siblings named Banero, his sister Peno, and a female Majin named Tufo. The group did missions for the Supreme Kai of time for many years, the team constantly getting stronger. One day before heading off on a Time Patrol Mission the team lined up to get their objective but a mystical, almost whimsical wind blew by and suddenly the team leader was gone.
They were suddenly transported to a different realm and with items he had a sudden urgency to grab within a sixty second time limit. Sensing a strong, dare he think, God like ki, he turns to find a individual in a bizarre looking blue hoodie with a long flowing hood that for some reason he can kind of see it resembling a windsock. The individual revealed themselves to be Chris, a God. The Cerealian shocked at what the God has told him about an organization called the Archive but not surprised of its existence, being part of a time patrol team he was already doing somewhat similar work to what the Archive was doing but on a much smaller scale. So he joined a team that had some wonderful people that he grew to love as family and melded with well.
There was Xandar, a Barbarian Blood Elf who was the absolute muscle of the group, wasn't too bright but did everything to be the goodest boy, as the team so put it. The absolutely seemingly slow assassin Dimitri, a Kappa who uses the ancient art of Hip-Hopkido to defeat their foes, they are in a relationship with fellow team member named WAYNE, a cyborg frog who uses nanites and lilypads to help defend the group at large. The most actively, eccentric, outgoing individual on the team is Lizardman Gadabout named Slippy! Life of the party, you're always guaranteed to have a good time. Flowing into motion was another team members that goes by Ziggy, a paper shy guy who uses the power of his lightsaber and robopon to bring a calculated, well thought out orderly form, of true lawful good justice. Little uptight and a bit of a buzz kill but they get results. Not to be left out is a team mate called Enero, a necromancer who has collected various legacy items from the DC Comics universe. They are no laughing matter and incredibly well spoken, even while she's intoxicated! Last but not least is Fredward Artorias Rylan Tanzer. Otherwise called Freddy (Slippy calls them Fart. Do not do this) A very careful, inquisitive and intelligent Werewolf who uses Tricycles to battle. Incredibly obsessed with Suns to the point of figuring out how to harness their power to create magically powerful Safety Fritos infused with Sun power. They dream however of one day creating something called a mun. A combination of the sun and moon...
This team succeeded in many mission and were on a hiatus for a while till one day it was brought to their attention by their overseer that another team would need some help and that one of them would be sent to help another Archive team. The young Cerealian Kinwa agreed to be the one to go and so now his journey begins.. what awaits him now in this new Archive?
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Post by yungbubbleguts on Sept 23, 2021 16:53:00 GMT
[STATS] [88PTS USED|2PTS UNUSED]
| START | RACIALS | RACIAL CAP | LEVEL UP | UNIVERSAL | EQUIP | TRAITS | BOONS | VOCATION | CLASS | TOTAL | ROLL | ROBUSTNESS | 5 | 0 |
| 24
| 0 | 0 | 4 | 10 | 0 | 7 | 50 | #11d10x5 | DEFTNESS | 5 | 0 |
| 29 | 0 | 0 | 1 | 8 | 0 | 7 | 50 | #11d10x5 | VITALITY | 5 | 1 |
| 21 | 5 | 33 | 8 | 8 | 0 | 20 | 100 | #21d10x5 #+1 | INTELLIGENCE | 0 | 0 | | 0 | 0 | 0 | 0 | 10 | 0 | 0 | 10 | #3d10 | PERSPICACITY | 0 | 0 | | 4 | 0 | 0 | 1 | 10 | 0 | 0 | 15 | #4d10 | APPEAL | 0 | 0 | | 1 | 0 | 0 | -4 | 8 | 0 | 0 | 5 | #2d10 | LUCK | 0 | 0 |
| 9 | 0 | 3 | 1 | 0 | 0 | 0 | 13 | #1d100+2 |
[KI-SKILLS]
Solar Flare [DEVELOPED] A defensive burst of loose ki used to blind your attackers and stop them in your tracks. Once per day, you may use this technique as an instant interrupt based on vitality. If successful, the target's attack will be halted before it can reach you and be inflicted with the status effect "Blinded" until the end of their next turn. This gives them disadvantage on perception and ranged attack checks. This technique is popular for its ability to be used against an opponent regardless of any gap of power between you and them, and with more refinement you can use it in this manner as well! Please note this technique only works on targets that are able to see and are negatively affected by flashes of light.
Destructo Disc [CAPSULE FROM TRAINING MISSION with Trunks] Summon forth a destructive disk of Ki that can slice through almost anything that isn't divinely reinforced! Knowing this new Ki skill has also minorly boosted your ki reserves! +1 Vitality.
Super Ghost Kamikaze Attack [CAPSULE FROM A-MALL] It's still a stupid name. Once per day, create a ghost in your image to kamikaze and rush towards a target in an explosion of ki based on vitality! If any targets are within melee range of the target, they are also affected by this attack.
Sol Storm Burst [CLASS TIER 5 + 10] A variant of Final Flash and then releases it, the blast color of the attack possesses a mixture of red and yellow with a blazing sun-like aura, as if the ki it's self was fiery. Every famous hero needs their own special technique that they can use to defeat bad guys and sell merchandise! Once per day, use a specialized single target technique that you name and describe yourself! Using this attack allows you to use vitality plus half your robustness. Your custom technique has a chance to stun a target after a successful hit! Roll luck. Above a 65 and the target is stunned.
Sword of Light [CLASS TIER 5]
Have you ever wondered what happens if you pile literally all of your ki onto your sword? This isn't that, but it's fairly close. Once per day, completely engulf your physical sword into a pure blade of Ki. Swing with all your might to unleash the power of the sword in an enormous wave of ki that hits all targets in front of you. VIT.
Sword of Hope [CLASS TIER 10] When the hopes and energies of user are gathered together, this is the power of the ultimate Kikoukenjutsu. THIS is what happens when you pile all of your ki onto your sword. Once per day, for 1d2 turns, you create a MASSIVE ki blade on your sword. While this is active, your sword attacks reach three times your normal melee range, can hit ALL targets within your melee range, and penetrate body armor. Activated as a simple action. Based on vitality.
Multi-Form [CLASS TIER 6] You've always thought the world could use more you. Once per day, you may create a single ki clone with all of your abilities and stats into your support slot. If it is damaged, it immediately poofs no matter how much damage it took.
Continuous Energy Bullet [CLASS TIER 9] ORA ORA ORA ORA ORA ORA. Wait, wrong anime. But that general idea is still the same. Once per day, you may fire a barrage of 2d2+1 rapid-fire energy waves at a single target based on vitality. This technique RAPIDLY drains your ki, so be warned!
Ki Shield Ki is an incredible versatile energy source, one that can be used both for offense and defense. Therefore... you should probably learn to use it for defense. You are able to create a ki shield in front of yourself based on vitality as an instant interrupt. Once per encounter, you can use this to defend for another target within eyesight.
Instant Transmission The power of instant transmission is incredibly complex. Masters are even able to use it to teleport between dimensions! This is... not you. Not yet. But you're on your way. You have mastered a basic version of Instant Transmission, and can teleport to a location within eyesight. This cannot be used as an instant interrupt.
Continuous Energy Bullet ORA ORA ORA ORA ORA ORA. Wait, wrong anime. But that general idea is still the same. Once per day, you may fire a barrage of 2d2+1 rapid-fire energy waves at a single target based on vitality. This technique RAPIDLY drains your ki, so be warned!
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Post by yungbubbleguts on Sept 23, 2021 17:15:38 GMT
[INVENTORY]
ITEM | DESCRIPTION AND EFFECTS | Konatsian Sword
| A long-sword with a black leather-wrapped hilt and a metal bar as the hand-guard. It is carried around in an dark green scabbard with a royal-purple strap that goes across the chest. +2 Vit | Capsule Corp Capsules Case
| Contains capsules for a capsule house, an electric rice cooker, a motorcycle and a closet. | Wrap Around Shades | Kinwa likes to look fashionable. | Stun Gun | It delivers an electric shock aimed at temporarily disrupting muscle functions and/or inflicting pain without causing significant injury. This was stolen from Jaco the Galactic Patrolman...
| Anarchist Clippy's Personal Sidearm
| An enchanted can of spray paint used during Clippy's revolution against the insidious Microsoft Bob. Microsoft Bob is dead and gone, so he doesn't need this anymore. This spray paint will never run out and allows you to easily spray paint clip art in real life, including multiple colors from the same can with one spray.
| Divine Ted's Old-Fashioned Homestyle Skeeball
| A skeeball machine made of divine metal and filled with Divinity (specifically Divine Ted's favorite domain... Entertainment). Guarenteed to be THE most fun skeeball machine you've ever played or your money back. Doing a training mission with this machine will allow you to earn Skeeball-related universals five times as fast as normal.
| Time Patroller Armor
| +2 Vitality
| Crystallized Time
| A chunk of red translucent glass that is, apparently, Time given corporeal form. What are you gonna do with this? [CRAFTING]
| Cerealian Rock
| +2 Vitality | Weasel's Potion Sampler
| A set of potions that all taste exactly like brand-name sodas, stored in ziploc bags for some reason.
| The Heart of Echidna
| The cavern Echidna had been defeated in (that locals have found a strange but friendly monster inside of) contains an incredibly rare gem seen nowhere else on the planet. It seems the gem is filled with the divine power of Monsters. Something like this certainly has a lot of potential in the right hands. [CRAFTING]
| Ring of Narrative
| +3 Deftness, A ring filled with the power of Narrative. It feels incomplete...
| Cerealian Scarf
| +3 Vit, A Scarf from Planet Cereal. |
[EQUIPMENT]
SLOT | ITEM | STATS | EFFECTS & ABILITIES | HEAD | Time Patroller Headguard | +2 VIT | | SHOULDERS | Time Patroller Shoulderpads | +2 VIT | | TORSO | Thunder Legion Power Armor | +3 VIT | A set of technologically advanced power armor that improbably appeared in a world that would NEVER create armor like this without outside interference. This armor is made of rather sturdy material, and really helps protect your torso. | BELT | Time Patroller Sash | +2 VIT | | PANTS | Time Patroller Trousers | +2 VIT | | GLOVES | Time Patroller Gauntlets | +2 VIT | | BOOTS | Time Patroller Boots | +2 VIT | | RING 1 | Ring of Time Nest | +2 VIT |
| RING 2 | Ring of Time Nest | +2 VIT |
| RING 3 | Ring of Time Nest | +2 VIT |
| RING 4 | Ring of Time Nest | +2 VIT |
| ACCESSORY 1 | Toy Namekian Frog | +2 VIT |
| ACCESSORY 2 | Amulet of The Golden Sun | +2 VIT | A gift shop amulet filled with extraordinarily overpriced power. When first equipped, choose one of the three stat bonuses. This cannot change. While equipped, you can attempt applications of pyrokinesis based on this stat.
| MAIN-HAND | The Z-Sword of Rubiss | +3 VIT | A holy blade passed down from champion to champion by The Goddess Rubiss, imbued with her strength, wisdom, and all-knowing energy. The blade shifts to match the soul of the Hero who wields it, and in your case has become a gilded version of the Z-Sword and is designed to channel your ki! There are many secrets to be unlocked with this blade, and you can only unlock them through true acts of heroism! You don't know why you've found this blade... but it feels like destiny. It seems as though it's gone a long way to make it to you, and feels as though its maker desperately requires your assistance. You aren't sure why you feel that though.. | OFF-HAND | Peanütus Būtterio Maximé | +3 VIT| +3 LCK | A jar of peanut butter so pure, powerful, and amazing it can only be used by those who honestly and truly love peanut butter with their heart, soul, and palette. Once equipped by a worthy wielder, it bonds to their soul and will not respond to anyone but its soulbound champion. The soulbound wielder of this jar is able to manipulate the peanut butter inside with but a thought. They are even able to make peanut butter constructs in the shapes they choose. Manipulating the peanut butter is based on vitality and utilizes your body's natural energies (Ki). When eaten by the unvirtuous, the peanut butter will turn to ash in their mouths. Otherwise, it is the most delicious and perfect peanut butter one could ever hope for. This peanut butter jar is well and truly endless. It will never run out. No matter what.
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Post by yungbubbleguts on Sept 23, 2021 17:17:44 GMT
[BOONS]
GOD | STATS | EFFECTS | Bonds, Invention, and Narrative
| +X/2 to Appeal, Intelligence, and Deftness, +X/2 to others;(Where X is the number of characters with this Boon, major stat boost caps at 5, minor stat boost caps at 2) | Circle of Bonds (Once per day, use an ability of another person who has this boon. Be warned that using an ability related to a BOP you do not have a connection to may have dire consequences. This may not be used to use the true unique of another class. This may not be used as an immediate reaction. This may be used to attempt to use racial abilities of another person, but it may prove difficult if you are not that race. This may not be used to use a true racial ability. You may not use the abilities of The God of Bonds, Invention, and Narrative.
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| | Creative Spark (Once per day attempt to use a far-flung and clever application of an ability. For example, attempting to freeze time with ice magic. More complex applications of this ability may require an intelligence check and/or a performance check.)
| Perfected Boon of The Goddess of Souls, Sparks, and Biomechanics
| +5 to Vitality, Intelligence, and Perspicacity, +3 to others | Custom Spiritual Mastery (You are now able to see spirits. In addition, once per day you may attempt to banish a target spiritual being from this realm. The Goddess has customized this ability for her new ally, and made it run off of your ki. Based on vitality.) Custom Electrokinesis (You are able to manipulate and generate electricity with your ki based on vitality), Master Biomechanization (Used on his own skeletal system. This cannot be removed.) |
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Post by yungbubbleguts on Sept 23, 2021 17:19:59 GMT
[CLASS]
[KIKOUKENJUTSU]
Tier 1
Lightning Sword Slash - You're able to move your blade at the speed of light, so quick that no one even knows you've swung your sword… until it's too late. You are able to perform two basic melee sword attacks for the price of a single main action.
Will of The Swordsman - The spirit of a warrior dwells within you, empowering your resolve and your life essence in turn. You gain +X to vitality, where X is equal to your tiers in this class.
Tier 2
A Blade of Life and Fury - Your ki is your life essence, the absolute culmination of your being made manifest. As a master swordsman, your blade is an extension of your body, as much a part of you as any of your limbs. Therefore, imbuing your sword with ki and weaponizing your very lifeforce itself is as simple a task for you as breathing is for other people. You may imbue a blade you wield with ki as a simple action, allowing you to use vitality for basic melee attacks with it.
En Garde! - The life of a swordsman can be brutal and short - and even shorter if they don't learn how to actually defend themselves with their blade. You are now able to defend incoming attacks with your sword based on vitality (this type of defense is most effective against incoming melee attacks). Once per encounter, you can use your sword mastery to completely negate an incoming melee attack without needing to roll.
Tier 3
Feint Slash - A calculated miss for a near-guaranteed strike. Once per encounter, strike at a target within melee range with an attack intended to miss and provoke a defensive reaction accordingly. Then, you can use the opportunity you created to channel a surge of ki to fire from the tip of your blade! This gives the target disadvantage on their defensive roll and causes the resulting attack to do more damage. Based on vitality.
Kikouken-Step - Your feet are very accustomed to quick movements. You gain an additional movement action on each turn.
Tier 4
Lightning Sword Slash (Bonus) - OK, maybe I was exaggerating slightly when I said you could move faster than light, but it was a literary device to help illustrate the fact that you're able to move your sword real good. Once per day, move your sword even gooder and attack a single target in melee range 2d2 times.
Ki Smith - Something wrong with your sword? Stuck somewhere? Whatever the case may be, no worries. You can now form your ki into any kind of bladed weapon you wish. A sword, a katana, or even a chainsaw are now comfortably within your reach at a moment's notice. Creating a ki weapon is a simple action.
Tier 5
Sword of Light (Unique) - Have you ever wondered what happens if you pile literally all of your ki onto your sword? This isn't that, but it's fairly close. Once per day, completely engulf your physical sword into a pure blade of Ki. Swing with all your might to unleash the power of the sword in an enormous wave of ki that hits all targets in front of you. VIT
Will of the Swordsman (Bonus) - faste. You gain +X/2 to Deftness, where X is equal to your tiers in this class.
Tier 6
Precise Slice - The Kikouken Style has become something you are highly skilled at, so much so that you have a chance to cause a target to profusely bleed on a successful basic attack hit. Roll luck on a successful hit. If above 75, your target is inflicted with the status effect "Bleed". This effect can only resolve once per target per encounter.
Tier 7
Ki Smith (Bonus) - Time to share the fun. You can now give your bladed ki constructs to other people, allowing you to equip your whole party in a situation where you're unarmed for whatever reason!
Tier 8
En Garde! (Bonus) - It's a little rude for someone to try and stab you, honestly. Don't they realize that you're the one who does the stabbing? Once per encounter after a successful defense with your sword, you may immediately perform a basic sword attack against your attacker, assuming they're within melee range.
Tier 9
Flash Slash - Once per day, the user dashes by the target so swiftly that the user is next seen on the opposing side of the enemy, having delivered a sword strike in passing. This skill deals extra damage when performed behind the target, and cannot be defended against unless the target has super speed or super reflexes. Based on vitality.
Tier 10
Sword of Hope: When the hopes and energies of user are gathered together, this is the power of the ultimate Kikoukenjutsu. THIS is what happens when you pile all of your ki onto your sword. Once per day, for 1d2 turns, you create a MASSIVE ki blade on your sword. While this is active, your sword attacks reach three times your normal melee range, can hit ALL targets within your melee range, and penetrate body armor. Activated as a simple action. Based on vitality.
Blade Body - You gotta be able to wield the blade with comfort and you can't do that if you can barely lift it. You gain +X/4 to Robustness, where X is equal to your tiers in this class.
[TIME PATROLLER]
Tier 1
Ki Blast - The quintessential! The classic! The pew pew! You may make a basic ki blast against a single target based on vitality.
Fighting Form - You need to be in TOP FIGHTING FORM to FIGHT TIME ANOMALIES and TYPE IN ALL CAPS. You gain +X to Vitality, where X is equal to your tiers in this class.
Tier 2
Lifeforce Empowerment - Ki is life-force, the most basic energy type that allows our bodies to function at all, let alone at the superhuman levels of those who are talented with its usage. And you are very talented with its usage. Once per day, you may empower a target physical action you are currently performing with you ki as a free action. This allows you to perform that action as if you had super strength, super speed, super hearing, or whatever is relevant for that action. This is VERY ki intensive.
Gravity Mastery - You've spent quite a bit of time with the good ol' Gravity Machine, and honestly? It doesn't really impress you anymore. You are now unaffected by the effects of intense gravity.
Tier 3
Ki Shield - Ki is an incredible versatile energy source, one that can be used both for offense and defense. Therefore... you should probably learn to use it for defense. You are able to create a ki shield in front of yourself based on vitality as an instant interrupt. Once per encounter, you can use this to defend for another target within eyesight.
Instant Transmission - The power of instant transmission is incredibly complex. Masters are even able to use it to teleport between dimensions! This is... not you. Not yet. But you're on your way. You have mastered a basic version of Instant Transmission, and can teleport to a location within eyesight. This cannot be used as an instant interrupt.
Tier 4
Ki Blast (Bonus) - Boom, baby. Gotta love explosives. Your ki blasts now explode like small grenades on contact, and have much more knockback associated with them.
Healing Ray - Fire a beam of healing ki at a target based on vitality. This cannot be used on yourself. Just... don't mix this technique up with another and shoot a beam of regular ki at a dying friend.
Tier 5
[Custom Technique] - Every famous hero needs their own special technique that they can use to defeat bad guys and sell merchandise! Once per day, use a specialized single target technique that you name and describe yourself! Using this attack allows you to use vitality plus half your robustness.
Fighting Form (Bonus) - GOTTA KEEP THAT FIGHTING SPIRIT ALIVE! You gain a +X/2 to Robustness, where X is equal to your tiers in this class.
Tier 6
Multi-Form - You've always thought the world could use more you. Once per day, you may create a single ki clone with all of your abilities and stats into your support slot. If it is damaged, it immediately poofs no matter how much damage it took.
Tier 7
Ki Blast (Bonus) - You spit hot fire. Your ki blasts now have a chance to burn your opponents! Roll luck. Above a 50 and you inflict the status effect "Burn" on the target. This may only resolve once per target.
Tier 8
Ki Telekinesis - It's not ghosts, it's just the power of your life force moving stuff around with the power of your mind. Not that special honestly. You may attempt to manipulate faraway objects using your ki based on vitality. The weight of what you can lift depends on your roll.
Tier 9
Continuous Energy Bullet - ORA ORA ORA ORA ORA ORA. Wait, wrong anime. But that general idea is still the same. Once per day, you may fire a barrage of 2d2+1 rapid-fire energy waves at a single target based on vitality. This technique RAPIDLY drains your ki, so be warned!
Tier 10
[Custom Technique] (Bonus) - They call it a show-stopper for a reason. Your custom technique has a chance to stun a target after a successful hit! Roll luck. Above a 65 and the target is stunned.
Fighting Form (Bonus) - WE ARE FIGHTING DREAMERS! You gain +X/4 to Deftness, where X is equal to your tiers in this class.
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Post by yungbubbleguts on Sept 26, 2021 23:09:34 GMT
Kinwa's Family ============
Father: Flaxe (50)
A former high ranking member of the Cerealian Armed Forces. On the surface they look like one of the most brutal forces of nature of all time. He's at least nearly twice as tall and twice as built as any other Cerealian on the planet, funnily enough he is easily the most goofy, air-head with the kindest heart. A himbo if you will. His kids got his sense of humor but only Kinwa got his lack of thoughts.
Mother: Maranth (45)
A leading Cerealian engineer who creates loads of different goods for the Cerealian people and while her children were growing up she made them toys. She loves her idiot husband, as she so eloquently puts it, so very much and constantly makes things based on drawings he makes for inventions that he believes will aid the universe at large. She is still currently working on something Flaxe refers to as a "Toilet-Kitchen".
Brother: Barlee (10)
The youngest of the children but easily the smartest, hands down. Following in the footsteps of his mother, at only 10, he managed to create a mechanical animal ai companion he named WOOFER. He has basic ki-control and has decent fighting skills but mostly his focus is engineering. He dreams to one day start his own company to rival the legendary Capsule Corp. He looks up to his older brother Kinwa, so much so that when they were younger he would help Kinwa pull pranks basic little trinkets to make things funnier.
Sister: Mahiz (21)
The first to leave Planet Cereal of the siblings, she took her bags and jetted to Earth. She has since become a huge social media influencer and the face for the new line of Capsule Corp. Capsules! She's a bit of a diva and has made her work a big focus. Mahiz is no slouch and can hold her own in battle quite well, don't let the diva style fool you, her ki-control is outstanding, possibly even better than Kinwa's! She does have quite the short fuse however which is something her PR people keep trying to get her to work on as it "makes her look less approachable", but who cares about that. She has her own HETAP flavor, blog, clothing brand and make up brand which is for individuals who participate in long term fighting in tournaments or just for brawls and use excessive ki techniques. Her relationship with Kinwa is good but sometimes she finds him embarrassing whenever they go out to catch up and she doesn't like that he is overly protective. So much so that Mahiz has not had a romantic relationship in over 3 whole years!
Best Friend: Tuba (???)
Tuba was saved by Kinwa when they were children and ever since the two have been the best of friends, to the level of them loving each other like brothers. Tuba is quite possibly not only one of the smartest individuals on Planet Cereal but easily one of the most naturally gifted individuals when it comes to Ki-Control at its core. Tuba was in line to becoming a great leader of the Dragon Clan Namekians but as the story goes, left with Kinwa to Earth then followed him to the Time Nest to become part of his Time Patroller Team. Tuba is very well spoken, incredibly hip to American Earth culture and is wary of most strangers when Kinwa is involved because Kinwa isn't exactly the most bright person. Tuba has also since childhood had to keep Kinwa from getting into trouble or digging himself into a deeper hole.
============ Kinwa's Time Patrol Team
Chronoa, The Supreme Kai of Time:
She is the supreme commander of the Time Patrol and plays a very big supportive role. She has taken a liking to Kinwa's team as they were not only very effective but she finds Kinwa especially to be quite interesting, except for when she's busy yelling at him for not sticking to mission objectives properly or too literally or well just doesn't pay attention. Chronoa is a little harder on him than most because she can absolutely sense all the raw potential there in Kinwa. The thing she finds most interesting is that she knows that he knows that she could obliterate him in an instant, demote him, kick him out of the time nest or what have you but Kinwa doesn't bow down to her and treats her like a friend and person not in fear or in a job type setting, as Kinwa has and probably will get into a shouting match with her over Time Patrol Missions. She considers him one of her best friends.
Banero & Peno:
Saiyan Siblings that are always bickering about something but always in absolute synch. Banero is a bit of a hot-head and Peno likes to poke him till he's red hot. Peno is incredibly playful, mischievous and it's why her and Kinwa ended up getting along so well. Together or seperated the siblings are a force to be reckoned with. They were mentored by Turles and as such use one of his signature ki blasts and are formidable fighters at any range. Banero clashes sometimes with Kinwa due to being a bit on the same intellectual level, which isn't too high and Peno has to break it up most of the time but ultimately it ends with some punching. Banero also doesn't like that he can tell that Peno likes Kinwa, alot, and it also leads to situations where Banero and Peno get into arguements about emotions and how he thinks they're stupid and that she needs to stay focused or she might get killed but Peno gets all googly eyed sometimes and of course Kinwa is absolutely oblivious, which drives Peno insane.
Tufo:
The most calm member of the team. Tufo is incredibly analytical, well read, well spoken, hyper intelligent but has about the social awareness of a five year old. Tufo is incredibly successful in almost all things they try and is a very big part as to why the team works so well but she has a fondness of Kinwa, not romantically but kind of like a pet owner who posts about their pet all the time, so she tries to support him best she can to help him succeed. The team has absolutely nothing but respect for Tufo as she is quite possibly as strong if not stronger than Kinwa in nearly every attribute. One hell of a cook as well, she often tried to teach Kinwa how to cook and bake but he wasn't catching on too quickly but he did learn how to make a killer omelette.
======================= Kinwa Fun Facts
Kinwa's Likes: Animals, MILFs, Food, Fighting, Gambling, Video Games, Swords, and Femboys. Kinwa's Dislikes: Math, Complex Puzzles, Waiting, People's Knees, Spiders and Mayo.
Kinwa is about 5'10" in boots. 5'8" without them.
Kinwa loves animals but has a very huge soft spot for Mini-Pigs. This started on Earth when he saw someone carrying one in a purse. He has never been the same since and cries about how cute it was sometimes.
Kinwa picked up the Kikouken Style of fighting while on Earth and while in the Time Nest. Kinwa spent many hours a day watching fights of all the best Sword Fighters in the Universe. Trunks, Tapion, Dabura, Gokua, Janemba and even Black who also uses a Ki-Scythe!
Kinwa loves music of all kinds, he wishes he could learn to play an instrument but for the life of him just does not have the talent or skill and gives up every time. He likes playing the beginning of Mary had a little lamb on a keyboard however, its all he knows.
Kinwa has gotten into various arguments about pitting two different foods against each other. It has lead to fights in public. Once, he leveled a small building by accident when someone said that Pickles were lesser than olives.
Kinwa has been active sexually but has NEVER EVER kissed anyone or even held hands. He finds it taboo and has never experienced an actual romantic relationship before ever. He would like to but is incredibly fumbly around people he finds super attractive or thinks of in a romantic light.
Kinwa has absolutely next to no schooling due to electing to fight competitively instead. For this reason Kinwa, while a absolute genius in the battlefield, has about the same level of academic knowledge of a Earthling 3rd grader. He can thankfully read, albeit not incredibly well and has basic mathematic skill but again it is not exactly his forte.
Kinwa has hobbies that he has taken quite a liking to. He loves riding motorcycles, enjoys going to arcades and more specifically loves Skeeball. He has in past tried to challenge random Earthlings of any kind to Skeeball and in fact has gotten into a shouting match with a 8 year old. The 8 year old called Kinwa a poophead and Kinwa couldn't snap back quick enough and the child ran off. He believes it truly to be a battle that he must get a fair rematch at to this day, it really does kill him inside. He also picked up cooking, loves to game on the Super Nintendo and the use of what he calls the pinaccle of Human Engineering, the ultimate test of oneself. Legos.
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Post by yungbubbleguts on Jan 6, 2022 0:27:46 GMT
[SUPPORTS]
Black Yoshi
Name: Onyxia Gender: Female
Stats: R - 15 (4d10x5) D - 20 (5d10x5) V - 15 (4d10x5) I - 15 (4d10x5) P - 15 (4d10x5) A - 15 (4d10x5)
Cheek Pockets Your Yoshi can hold one item in their mouth at a time. Like all Yoshi, they can swallow the item in their mouth to make an egg. Roll 1d100. If below a 20, the item is destroyed and you just have an empty Yoshi Egg. If above a 20, the item is stored and floats behind the Yoshi as they walk around.
Mount When riding Yoshi, you can use Yoshi's movement action without using your own.
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