Post by cvasquez on Oct 20, 2020 16:23:04 GMT
*TRUMPET SOUNDS* DADADADAAAAA! You are the great, wonderful, most wise, and definitely most adorable Audino Rescuer! Now go on out there and save those people!
Tier 1
Super Duper Rough and Tuff Audino Rescuer Body! - The name says it all, gain X to vitality where X is this class' level.
Rescue Sense! - Oh noes! Someone is in trouble! How are you save them??? With your wonderful, powerful RESCUE SENSE! When a person is in danger within a radius based off of your Perspicacity, you will be able to sense their general direction!
Tier 2
Here to save the day! - When you signed up for this job, you had to take a mandatory CPR class! You aren't really sure how it'll help when your friend is bleeding on the ground, but hey, it helps you in some situations! Once per day, you can forcibly succeed a single recovery roll if the target is out of combat. If they're bleeding and about to die, even if you fail the roll, you could stabilize them just a bit longer... though if you try to heal them while they're on fire, your poor wittle hands are gonna get burnt...
Recruitment Drive - What type of rescuer are you without your big awesome tough team! When attempting to recruit someone to become your follower, you will seem much more agreeable and nice! As a side bones, if you beat the shit out of a being, it has a -small- chance to maybe join you! (Note: Testing on this ability has only been done on pokemon, the results of beating other races up has not be concluded. Use with caution.)
Tier 3
Adventuring Bag of Adventures! - You've received a bag full of items- Oh... This isn't full at all. You have a single reviver seed in here along with a single oran berry. Hey, at least holding this bag gives you the chance to find items on the ground with Perspicacity to fill your bag! (Note: Pokemon items may be found on worlds where pokemon never existed. Use caution with this ability when attempting to find items that don't belong in that world in front of natives.)
Close Save! - OH NOOOOOOOOOOOOOOOOOOOOOOO! YOU! YOU GOTTA SAVE THEM! YOU GOTTA! Once per day you may attempt to rush in front of an ally who's about to take a fatal blow. This will usually go uncontested unless your opponent is -much- faster, you are too far away, or some other situational circumstance.
Tier 4
HEEEAAAAAAAAAAAALP! - Welp, you dun goofed. You got yourself into trouble, either through getting into a fight you lose, being mortally wounded, or just getting plain ol' lost. Hey, don't worry, there's gotta be other rescuer groups! Once per week, you may attempt to send out a distress signal to any other rescuer teams, either from C.S.I.P, other multidimensional groups, or even just relief groups where you are! If used during a battle, they will all take their turn in a single support slot. Typically, when they finish helping, they like having a nice reward to pay for their troubles, so pay nice or you may end up in an even worse spot. This ability is based off of appeal.
Adowable Baby Face - You're just too adorable and sweet and cute to be menacing. You have a lower chance of being targeted by hostile foes unless you specifically provoked them.
Tier 5
Emergency Evacuation - The time for fun and games has ended. Time to get super serious. You may now attempt to teleport you and your target(s) to a nearby, safe location. The more people you attempt to bring with you, the greater chance there is of failing and of not being able to get too far away. If attempted in combat, any ally hit before your teleport can go off will be left behind. This ability requires you to roll a 1d100+Vitality
SUPER AUDINO RESCUER TRAINING! - Oh boy was pokemon school rough and tough for an adventurer like you! Hey, you learned lots of stuff like how to survive in dungeons and not end up getting too hurt! Gain X/2 to Perspicacity where X is this class' level.